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Problems with controls being completely broken. It's all a game of timing, and skilled players can build some fast volleys back and forth. Just decided to give Knockout City a try today on PC using a keyboard, but the controls are completely broken for me and I cant find anyone else. Players get an on-screen indication when someone aims at them, letting them catch incoming balls and return fire with an added boost if they're fast about it. The game works on basic shooter controls with the one big difference being that players aim automatically at the nearest opponent as they charge up their throw. Anyone who takes two hits is out, and the first team to ten knockouts is victorious. Players run around various maps grabbing dodgeballs and hurling them at opponents. In the initial version of Knockout City, players compete in teams of three in one of three modes. Combining the feel of deathmatch with a colorful spin on dodgeball (or "dodgebrawl" as they put it) and a dash of the 1950s, this new nonviolent multiplayer game from Velan and Electronic Arts has a lot going for it right off the bat. For whatever reason, games have recreated Dodgeball most frequently as a sport first, but the developers at Velan Studios have rectified that oversight with Knockout City.
#KNOCKOUT CITY PC CONTROLS SERIES#
It very well has the potential to be one of the best online multiplayer games on the Nintendo Switch.Īfter its reveal, it fell off my radar, but after playing the Open Cross-Play Beta, I'm ready to play more of the game when it releases on May 21 for Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X and Xbox Series S, and PC.From Halo's King of the Hill to GTA 's spin on Capture the Flag, many multiplayer modes are often tied directly into games children play on the playground. Still, I walked away thinking Knockout City was more in common with Rocket League or even Splatoon - both wonderfully unique experience that works on almost every level, and the compromises made to the Switch version aren't too drastic. Going into this, I expected something akin to Fortnite. Cross-play and cross-progression mean that there will certainly be a decent player base at launch, and I truly hope the game finds and maintains an audience. The online play is smooth, the gameplay is fun, the controls are easy to master, and there's plenty of cosmetics to unlock and challenges to complete. Knockout City seems to be checking off all the right boxes. The friends I played with all enjoyed their time with Knockout City but weren't quite sold on the purchase, even if it's only $20. Will the content be deep enough to warrant the purchase? It remains to be seen. Interesting that they would buck the free-to-play trend that's proven itself so successful over the last few years.
#KNOCKOUT CITY PC CONTROLS TRIAL#
I was also surprised to learn that the game isn't a free-to-play game, but instead will offer a free trial to all players at launch, and once that trial is done, it will cost $20 to continue playing.
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The same can't be said for the levels, though, which were all interesting, inventive, and fun to play on. Considering games like these are 50% skill and 50% looking cool, I wonder if the exaggerated characters might turn off potential players. In fact, It's actually one of the uglier games I've seen in a while in this regard. The characters seem to be channeling this rockabilly meets street punk vibe that doesn't always look good. One of my biggest gripes so far isn't really so much with the game itself as with its art style. Knockout City Character Customization (Image credit: iMore) The game also features a Quality Mode and a Performance Mode. While the game's art style might be divisive, the simple, colorful visuals look good on the Switch in handheld and docked mode. Switch owners will be happy to know that Velan Studios has taken the time to optimize the Switch version. Knockout City also features an in-game store and tons of unlockable cosmetics for your dodgeballer, so knowing I'll have access to any gear I unlock, no matter where I unlocked it is a welcome addition (looking at you, Apex Legends). Knockout City's party system was seamless, and it was easy to send invites to friends on other platforms. In my playtime, I connected with friends on the PC and the Xbox and encountered no latency issues.
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Knockout City is dropping on basically every platform available, and you and your friends can join up together and play no matter your system of choice. One of the biggest draws of the game is its cross-platform and cross-progression support. Knockout City Streets (Image credit: iMore)